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Prototype 2 - Why the bloodshed, people?

Monday, August 6, 2012 ·


The game is a true master piece and for all you people out there who haven't played Prototype, this game is bound to amaze every single mind there.
The graphics is fluid as ever and the game is nimble on any computer. The controls are real simple although using combos needs a little practice. However, its an immersive gameplay and one can get lost in the realm of killing infected.. oh just for the fun of pulping some meat!

This game features a new protagonist James Heller, who is in a mad rage to kill the antagonist Alex Mercer (yes that's right!). At the beginning of the game, the two characters meet and Alex transfers a part of his virus onto Heller turning him into a mutant just like Alex. As he proceeds with missions he recieves assistance from certain characters such as Father Guerra and Dr Keonig and Sabrina (from Gentek). Its better I take moment here before I start spewing spoilers.

Now for all you players out there who is having their first encounter with the prototype franchise, this game is bound to rock your world. Maybe have some disturbing effects in your ethos considering all the blood and gore. However for all the people out there enjoying the massacre, I'd suggest all of you to buy a gun and shoot yourselves... ya'll are a threat to mankind.




'Nuff said, what about people who have embodied the character of Alex Mercer. Hmm well there are certain plus and minuses in the game very noticeable. 
As always let me start with the Cons:
The game prototype always gave us the god factor, the good feeling of tearing up harmless zombies just for kicks. Now, the very same is possible here however certain characters such as hunters have been removed and replaced with Brawlers. The brawlers make hunters look like pussycats. So in short, you lose the 'oomph factor'. Players now have to work harder to kill the beast after his ass.
Also the paraphernalia of mutations have been reduced in the power wheel and rather than having an exo-skeletal armor the new player is equipped with double shield that deploys with a key stoke. Here, all the loss i can think of is the 'look' of the player. However the new shields look menacing with the spike upgrade.

But its sad to notice the game got a lot more easier than the usual prototype, with all the new powers Heller acquired [the challenges are simpler as the player need not think too much tactics...his powers will help the gamer make the best moves]. However fly-kicks to the chopper and tanks feel weak and unresponsive at times. And the Hammer-fist and claw power feels weaker than earlier Prototype. But of course special combos to break them do come in handy [as shown in the video!]
And oh no! there is neither patsy nor artillery strike in this new game. But there is one new power...




But the Pros just outweigh it all. 
For beginners, He is black! I am no racist but an Afro-american character really adds to the personality. Actually, Heller makes Mercer quite a boring character. The dialogues in this game are definite keepers. 




I specifically remember one between a Sergeant and a Major

"Major: The infected are running around everywhere, I need the situation un-fucked!
Sargent: The situation will be un-fucked sir!"

The Black-watch troopers look really futuristic with their new suits [unlike their flimsy previous counterparts] while the military looks the same. The weaponry are the same except for the new TOW missile array and chain-guns and rocket pods one may break off a tank or a chopper. This greatly increases the player lethality [Woohoo!]

The absolutely mind-blowing parts are how every character one meets in the game are a mutant with their own super powers. This kinda increases the heat a player may face. And well proves my point that the gamer ain't god no more! And the hydras appear real early in the game and they can be a real pain. No more hives, you now get underground lairs which you gotta hunt for and destroy.

An awesome new feature is the "Hunt". A viral Sonar than u ping and the return ping lets you know the location of your POI [Person of Interest]. This new power also helps the player a lot in stealth kill, but reduces the challenge you feel [something that was comparable to Hitman in the earlier game]. The game just screams at you "consume me! consume me!"
Players will also be able to dismember enemies, a force that will become more useful as the game progresses.
Go-Bloody!!




New powers include Tendril which sprouts from the players hands and create something called "The Black hole". With this power the tendril bore down a victim and spread out more tendrils pulling every object into the victim in the entire vicinity. It would be a crime if i forgot about the Bio-bomb [inject the virus and throw the victim and watch him pop and devastate the whole frigging place!]. 




This is great against Tanks and Helos [not as powerful as ones we saw in Prototype]. The player also can "dodge" attacks from the monsters he encounters and this can be really handy at times. And also the new dodge move looks really cool in Slow-mo. And well the new power I aforementioned was Heller can summon and Control brawlers, which looks super cool against the Black-watch.

The player gets double air-dash right from the start and he may slowly upgrade them. The upgrades are really interesting and the combos are pretty neat compared to the earlier game. [I haven't actually finished the game properly though]. A new Black-net system is introduced in the game and once a POI is consumed his profile can be used to hack into the Black-net and start new side missions. The earlier side missions have been replaced by these new ones and are actually much more fun to play.  Also, players have a lot of collectibles such as Black-boxes which have interesting recordings and Field ops teams which you may kill to stall Black-watch's operations in Bio-warfare.

Once in a while you may find Brawlers in captivity containing DNA vital for evolution. Consuming them increases your Exp points. Also soldiers with extra talents in specific weaponry can be consumed to increase your skills. 

The new super soldiers dubbed Orion Phase 1 and Orion Phase 2 are challenging and new opponents such as Juggernauts are a real pain to kill. For all you hemophiliacs this game is definitely gonna please you.

However it gets me wondering why does a government want to try some life threatening drugs on its own citizens? Does it make sense to try some biological weaponry on its own soil and find that its gone out of control! Shouldn't they have seen it coming? This aspect makes the whole game feel like its a desperate attempt to drag the franchise. And also the comic states the virus spread everywhere and after 2 years of Mercer's relentless effort to eradicate it [which he finally succeeds] he is betrayed by his lover and to vent his anger again re-releases the virus into New York making it NYZ. God? Why!. Mercer starts a new plan for building an army of mutants to combat the Black-watch... but are they really that powerful? Are the Black-watch worth all this pain? I don't feel so...
Its a game of unquestionable and perhaps disturbing ethos, but for whatever its worth, this game really delivers what you expect from seeing the Front cover...



Now for the spoilers...

2 years after the events of the original game, sergeant James Heller, after returning from touring in Iraq, discovers his wife and daughter to be declared dead, causing him to rejoin the military in the fight for NYZ against the Mercer Virus. Heller is briefed on the previous outbreaks in Idaho in the 60's and in NYZ in the events of the first game.
Pursuing Mercer for vengeance, Heller is infected by Mercer with a strain that imbues him with similar superpowers. After blacking out, Heller awakens in a yellow zone lab where Gentek scientist Dr. Koenig and Blackwatch soldier Col. Rooks are experimenting on him. Heller escapes the Gentek base, when Mercer confronts him and claims Gentek and Blackwatch are responsible for recreating and cultivating the Mercer virus, making them responsible for the second infection and the deaths of Heller's family. Revealing his plans to take down Gentek and Blackwatch, Mercer offers a truce to Heller; Heller, unsure of Mercer's intentions, goes to his local parishioner, Father Guerra, for advice and help.
Using information supplied by Guerra, Heller hacks into Blacknet Terminals to find out about and sabotage a number of their operations. Gradually consuming his way through Blackwatch, Heller eventually finds and attacks Koening, only to find the doctor has superhuman powers similar to Heller, and is one of several "Evolved" agents planted in Gentek and Blackwatch by Mercer. After defeating and consuming the doctor, Heller finds Mercer intends to recruit him in an attempt to control NYZ. His doubts growing, Guerra then shows Heller a video tape of Mercer releasing the virus for the second time in Penn Station, the same place Mercer originally released and contracted the virus.
Enraged that Mercer lied to him, Heller sets off to the green zone to pursue and murder Mercer's accomplices, including an Evolved agent in Gentek named Sabrina Galloway; upon confronting Galloway, however, Heller reluctantly teams up with her when she reveals she can help him take down Mercer. With Galloway's help, Heller soon finds that Mercer plans to infect the entire world through "Whitelight", a contaminated vaccine released by Gentek that actually serves to accelerate infection and evolution rather than prevent it.
Frustrated with Heller sabotaging his plans, Mercer kills Father Guerra; upon finding his corpse, however, a grieving Heller uses Guerra's phone to reach Athena, Guerra's contact who is revealed to be Dana Mercer. Dana explains that Heller's daughter, Maya, is still alive, prompting Heller to head for the red zone to take down Mercer and to save Maya. After preventing Blackwatch's second attempt to levelManhattan Island, Col. Rooks helps Heller reach his daughter, only for Galloway to betray him and take Maya to Mercer. Upon confronting Mercer, Alex reveals he plans to solve international conflicts and world problems by infecting the entire human race, effectively creating a Superorganism with Maya at the center. After Mercer absorbs Galloway and several evolved, he attacks Heller, only for the latter to emerge victorious.
Taking Mercer's role as head infected, Heller wipes out the infected in NYZ along with most of the Blacklight Virus; then using Mercer's absorbed memories, Heller locates and frees Maya and Dana from a vault. The story then ends with the three overlooking New York before Dana questions what to do next.

Sounds real good! Really? what next! [ A third sequel is possible! according to the comics] 

Even though the game is bereft of much logic, Just for the absolute bloodshed I'd still give it 8.5/10!

@n!

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